The Sims 4 Career Guide - Ultra Mega Awesome Job

The Sims 4 features jobs & careers, which allows you to earn the in-game currency Simoleons and upgrade the quality of your lifestyle. The simulated persona of yours will have to work 4-5 times every week and the hourly wage depends on the type of career and how fast you achieve promotions.

Our Sims 4 career guide will give you a few useful tips.

Career: Astronaut

Skills: Fitness, Logic, Rocket Science.

Objectives: Space Flying.

It is divided into three parts:

  • Intern.
  • Space Ranger.
  • Interstellar Smuggler.

The last two offer varying salaries with Space Ranger earning $11,816 and  Space Smuggler making $14,868 weekly. The choice is up to you, but the smuggling career is clearly more lucrative.

And here is what this a bit tricky work schedule looks like with payment/promotion requirements included:

Astronaut

 

Job

Weekly Pay

Promotion

Logic/Fitness

Daily objectives

Work Schedule

Work Hours

Intern

936

No

Chess

M, Tue, W, F

8am-5pm

Module Cleaner

1530

2/-

Chess

M, T, W, Thru, F

12pm-9pm

Technician

1728

3/2

Chess

Tue, W, Thu, F

1pm-9pm

Command-center lead

2272

4/3

Training

M, T, W, F

2pm-10pm

Low-orbit specialist

2592

5/4

Training

M, W, F

8am-5pm

Space Cadet

3120

5/6

Training

M, W, F

6am-4pm

Astronaut

3570

6/7

Training

M, W, F

8am-6pm

 

Space Smuggler:

  • Moon Mercenary - $5,628.
  • Alien Goods trader - $8,382.
  • Interstellar Smuggler - $14,868.

Tip: To succeed in this career path, your Sim should be Focused -> Self-assured.

Career Athletic

Skills: Charisma, Fitness.

Objective: Work out, Mentor Fitness.

This сareer may propel you to superstardom as Mr./Mrs. Solar System and also grant you a privilege of wearing a Lama Mascot costume.

Athlete:

  • Water Person - $444.
  • Locker Room Attendant - $532.
  • Team Mascot -  $784.
  • Dance Team Captain -  $1,092.

Bodybuilder:

  • Personal trainer - $987.
  • Pro Bodybuilder - $1,197.
  • Champion Bodybuilder - $1,785.
  • Trainer to the stars - $2,682.
  • Celebrity Bodybuilder - $6,696.
  • Mr./Mrs. Solar System - $12,000.

Pro-Athlete:

  • Minor-Leaguer - $1,428.
  • Rookie - $1,848.
  • Starter - $2,408.
  • All-Start - $3,640.
  • MVP - $5,808.
  • Hall-of-Famer - $7,992.

Tip: Bodybuilders can start teaching fitness earlier than other characters. TO keep your Sim energized, take a quick shower before each work-out session.

Career: Business

Skills: Logic, Charisma.

Objectives: Fill Out Reports, Make Business Calls, Research Stocks.

In this path you get to try Investing & Managing: it begins with the boring "Paperwork Drudgery".

Senior Manager:

  • Mailroom Technician - $640.
  • Office Assistant - $800.
  • Assistant to the Manager - $920.
  • Assistant Manager - $1,400.
  • Regional Manager- $2,120.
  • Senior Manager - $3,000.

Tycoon:

  • Vice-President - $3,600.
  • President - $5,360.
  • CEO - $8,040.
  • Business Tycoon - $15,000.

Investor:

  • Futures Trader - $4,480.
  • Hedge fund Manager - $5,800.
  • Corporate Raider - $8,720.
  • Angel Investor - $12,992.

Career: Criminal

Skills: Charisma, Logic, Fitness, Computing.

Objectives: Mischief.

In the Criminal path you have an opportunity to become a Mob Boss, but it's going to a lengthy journey.

Crimelord:

  • Tough pal/gal - $441.
  • Petty Thief - $546.
  • Ringleader - $680.
  • Felonious Monk - $806.
  • Minor Crimelord - $960.

Boss:

  • The Muscle - $1,908.
  • Gateway Driver - $3,822.
  • Safecracker - $6,699.
  • The Brains -  $8,043.
  • The Boss -  $12,460.

Tip: At level 9 you can unlock the Search for Bank Blueprints skill (Web -> Computer). It increases the Mischief & Moodlet, without making enemies for your crime-family.

Career: Culinary

Skills: Cooking/Gourmet Cooking, Mixology.

Objective: Prepare Food, Mix Drinks.

As an additional perk you can write a book on Culinary to make a lucrative royalty income.

Your first path will be Assistant Dishwasher -> Line Cook from $675 to  $1,376. Later you can become either a Celebrity Chef ($9,840) or a Celebrity Mixologist ($5,910) at the level 10.

Tip: This career allows you to throw parties with delicate/fancy food, which unlocks special achievements.

Career: Entertainer

Skills: Charisma, Rocket Science.

Objectives: Write Jokes, Practice/Perform Music.

Master the guitar, piano, violin or begin writing jokes. Concert Virtuoso ($2,380) and Show Stopper ($2,844) are Level-10 careers.

Tip: Always brush your Sim's teeth and do other things to increase the Confidence.

Career Painter

Skills: Painting

Objectives: Paint

As a painter, you can sell your works to the gallery or via retail in Sims 4 Get to Work. Maximum income:

  • Patron of the Arts - $1,640.
  • Master of the Real - $2,460.

Tip: Master of the Real gets the best Easel in the game.

Career: Writer

Skills: Writing, Charisma.

Objectives: Read Books, Writing.

Maximum income is:

  • Creator of Worlds - $5,580
  • Scribe of History - $6,888.

Choose between Journalism/Book-Writing. As a Journalist you can review other Sims' personality in a negative/positive light. Upon choosing Fabulously Wealth as a Writer, you can end up as a best-selling author.

Tip: Your novels/articles can be sold for extra money. Writer's career is easier than Journalist's.

Career: Tech Guru

Skills: Video Gaming, Programming.

Objectives: Play Video Games, Use Programming Skill.

You can choose between cyber-athlete and software whizkid professions. You start off as Live Chat Support Agent -> Start-Up Genius with a maximum payment of $7,875.

At the level 7 you can begin your gaming career: eSports Competitor -> Champion Gamer with $8,544 income.

Career: Secret Agent

Skills: Computing, Fitness, Charisma.

Objectives: Browse Intelligence Data, Romantic Interactions, Mischief Interactions (evil).

Opposite to Criminal, Secret Agent can supply you with $12,875 maximum.

Secret Agent:

  • Agency Clerk - $680.
  • Intelligence Researcher - $760.
  • Agent Handler - $840
  • Field Agent - $1,184.
  • Lead Detective - $1,692.
  • Government Agent - $1,872.
  • Secret Agent - $2,088.

Diamond Agent:

  • Spy Captain - $4,152
  • Shadow Agent - $7,488
  • Double Diamond Agent - $12,780

Triple Agent:

  • Double Agent - $4,584.
  • Supreme Villain - $11,496.
  • Triple Agent - $12,875.

Secret Agent career requires only 3 days of weekly work, but the shifts are the longest in Sims 4.

Tip: To stimulate the Villain progress, you should be focused. Drink Pitch Black tea, study Simipedia and play chess to boost your focus.

Teen Careers

For the teen Sims there are a few options to make the dough.

  1. Manual Labour

Comes in especially handy if you’re planning to set up a luxurious garden later. This job mostly takes your weekends, leaving plenty of time for other activities.

Traits: Athletic, Loves Outdoors.  

Weekly income:

  • Lawn Mower - $500.
  • Landscaper - $590.
  • Backhoe Operator - $700.

2. Retail

A retail job, which produces a considerable amount of stress on your Sim at times. Takes five days a week, 4 hours a day.

Traits: Self-Assured, Friend of the World.

Weekly Income:

  • Shelf Stocker - $660.
  • Sales Floor Clerk - $800.
  • Customer Support - $960.

3. Barista

This part-time job will contribute to your Chef/Mixologist career progress.

Traits: Creative.

Weekly Income:

  • Coffee Stain remover - $280.
  • Bean Blender - $410.
  • Latte Artiste - $620.

4. Fast Food

Another good choice for future Master Chefs.

Traits: Outgoing, Athletic, Foodie.

Weekly income:

  • Table Cleaner - $320.
  • Fry Cook - $360.
  • Table Cashier - $400.

5. Babysitter

If your Sim-persona displays childish/playful traits then this job is ideal for you.

Traits: Outgoing, Childish, Goofball.

Weekly income:

  • Babysitter - $396.
  • Nanny - $480.
  • Daycare assistant - $576.